Endless Skies - Spring Break - Day 2
by Johannes on Mar.18, 2009, under Endless Skies
The second day of our spring break development week is over and done with.
New developments:
- UV Mapping is working fully now.
- A Skybox (or rather sphere) is implemented now (will have some nice screenshots to show there tomorrow)
- Getting more aquainted with WorldMachine2 and beginning work on our terrain:
Old Sketch for the Main island
WorldMachine2 Render of the island
Among our to do list for tomorrow:
- More work on the dragon model
- Gradient based Skies that can change the time of day.
- Basic Heigthmaps.
- Re-writing various Mathematical functions in assembly for more speed.
À demain!